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Updates: CS_Office Released!
Posted by nightmare on Sunday, January 28 @ 21:03:52 EST (117 reads)
Topic New Map Release
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Thats right CS_Office has now been released, go to the download section on the left to download it now!
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(comments? | Updates | Score: 0)
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Updates: CS_Office Update
Posted by nightmare on Monday, January 22 @ 19:52:26 EST (126 reads)
Topic Nightmare's Updates
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Well, cs_office is almost done, just some additions and some fixes and it should be ready to test soon. Speaking of testing, all beta testers that have been chosen, the date for the testing is on the 27th of Jan. which is a saturday. If you are not on the beta test list, please do not spam me about being on there, it is full. (Sorry) Now here is a picture from the map that I took just an hour ago, enjoy!

Click on image to enlarge.
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(comments? | Updates | Score: 5)
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Updates: New Server IP
Posted by nightmare on Wednesday, January 10 @ 15:02:51 EST (104 reads)
Topic Nightmare's Updates
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Hey again, I forgot to say this in yesterdays post but my server had an IP change. The new ip is 72.5.250.43:28961 . So for those of you that dont see my server any more be sure you have the correct IP. Also, my plan for the western map has started, and while making it I have had two more new ideas, one of which will be jump maps. Anyway I will give more news on that in the future, for now, cs_office is on its way. Here is a screenshot of the progress:
 (Click to enlarge)
Anyway, that is all for now, so until next time, Happy Jumping :D
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(comments? | Updates | Score: 0)
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Updates: New Map and Programs!
Posted by nightmare on Tuesday, January 09 @ 20:31:35 EST (84 reads)
Topic New Map Release
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Well look who is back, Happy New Year to everyone! I hope that this year will bring plenty of great things from me for you guys. So down to business: I have released nm_runoff which I was talking about in my last update, this map is great for tdm and has an airstrike button which just causes complete chaos throughout the whole map! Its a lot of fun when the server is full (Without the save mod on...). I have also uploaded three programs I have made using pascal. The games are pong, breakout, and pong out. The info on how to play is in the file description at the downloads. Remember to press Alt + Enter when you have to program open to reduce lag! cs_office is still in progress, it has been going kind of slowly since soviet was working on a map of his for the codjumper.com christmas compition. Now that he has finished it (thanks to my help :P) we can now get to work and release this going to be amazing map. I also have a new map coming along the way. For now I will only give you a hint of what it will be about: Wild West High Speed Fighting. Come to think about it, I have been making mostly fight maps. Who knows, maybe I will work on a jump map soon. Anyway, enjoy these four new downloads and as always, Happy Jumping ;)
-Nightmare
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(comments? | Updates | Score: 0)
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Updates: Nightmare Update
Posted by nightmare on Wednesday, December 20 @ 21:56:09 EST (66 reads)
Topic Nightmare's Updates
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Man, long time no post eh? Well down to business: I have been working on multiple projects this month and they are all turning out pretty good I must say. First, I have been recreating a popular Counter-Strike: Source map called cs_office with soviet, the textures are directly from the map itself so it should look good. Second, for those of you who have played Half-Life Deathmatch or Half-Life 2 Deathmatch, I am sure you know about the map dm_runoff, well I really enjoy its style and have decided to make it for CoD in my own plan/way. Third, the CEGL leauge has asked me to make a map for them, the map has finnally been decided and I will be able to start working on that, plenty of tactics will be in this map (hopefully). A few other tid-bits: I have been helping with the scripting for xeno's map "soccer" and have been trying to make a moving "kickable" ball. I will just say, its not easy. Also I have been programing a bit and have made a new game. Break Out! This program will be released soon, it took me 3 weeks to code. Well, as you can see, the future is (hopefully) full of good things to come, happy holidays to you all!
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(comments? | Updates | Score: 0)
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